Livonia Career Technical Center Game Design Student Wins National Award
Savannah J was one of 19 national finalists in the 2016 Globey Game Design
Competition. Globaloria, a leading provider of K-12 computer science education, created the Globey’s to recognize outstanding achievement in computational fluency, engineering, coding, teamwork and design thinking.

 Savannah distinguished herself from a diverse pool of 274 regional finalists from across the country, representing states such as New York, Texas, Oklahoma, West Virginia, Utah, and California. Savannah’s game, entitled Beat , was programmed using HTML5 and JavaScript, and was designed to teach players how to read the treble clef. 

Savannah created the game as a part of her Mobile Apps/Game Design class at the Livonia Career Technical Center last school year. She is currently a freshman at Lawrence Technological University majoring in Computer Science.
Savannah was flown to Austin, Texas with all expenses paid, where she received her award at the Texas State Capitol Theatre. Texas Former Commissioner of Education Robert Scott welcomed the finalists to Austin and stated, “Globaloria continues to stimulate Texas and the nation’s commitment to STEM and computer science education, opening doors to new opportunities, job creation, economic development and technological growth across the country. I am looking forward to presenting these
Globaloria students with awards and prizes for their outstanding mastery of computing knowledge and innovation.”

Two other Livonia Career Technical Center students were Regional Winners. Tyler S. created an educational game called Simply States that helps you learn the U.S. States. Draven K. won a regional award for his game concept Saving Shurima , which is a history/social studies game that teaches about historical artifacts.

In President Obama’s 2016 State of the Union Address, he referenced his initiative to empower all American students to learn computer science and be equipped with the computational thinking skills they need to be creators in the digital economy, not just consumers, and to be active citizens in our technology-driven world. He stated, “Our economy is rapidly shifting, and both educators and business leaders are increasingly recognizing that computer science is a ‘new basic’ skill necessary for economic opportunity and social mobility.”